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keysass_app/utils/userlevel.js

57 lines
1.6 KiB

3 months ago
/* 使if else
* 若等级规则增加给scoreStrategies数组添加对象即可 所有和等级相关的都会随之更改
* 食用方式
* const { level, equity} = getLevel(score)
* level:等级 equity:权益
*/
export const scoreStrategies = [
{ minScore: 5000, level: "4" },
{ minScore: 2000, level: "3" },
{ minScore: 500, level: "2" },
{ minScore: 100, level: "1" },
{ minScore: 0, level: "0" },
];
export const gradeEquity = function (level) {
return `${level * 1 === 0 ? "无门槛" : "V" + level}`;
};
export function getLevel(score) {
for (let i = 0; i < scoreStrategies.length; i++) {
if (score >= scoreStrategies[i].minScore) {
return {
level: scoreStrategies[i].level,
equity: gradeEquity(`${scoreStrategies[i].level}`),
};
}
}
console.error(`score=${score},无法确定等级`);
return "无法确定等级";
/*
strategyV1: function (score) {
return score >= 0 && score <= 600 ? "V1" : null;
},
strategyV2: function (score) {
return score >= 0 && score <= 600 ? "V1" : null;
},
strategyV3: function (score) {
return score >= 0 && score <= 600 ? "V1" : null;
},
strategyV4: function (score) {
return score >= 0 && score <= 600 ? "V1" : null;
},
};
*/
// const levelMap = {};
// for (let strategy in scoreStrategies) {
// const level = scoreStrategies(strategy)(score);
// if (level) {
// return level;
// }
// }
// console.error(`score=${score},无法确定等级`);
// return "无法确定等级";
}