用于EagleEye3.0 规则集漏报和误报测试的示例项目,项目收集于github和gitee
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

705 lines
24 KiB

// Copyright (c) 2017, Oracle and/or its affiliates. All rights reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License, version 2.0,
// as published by the Free Software Foundation.
//
// This program is also distributed with certain software (including
// but not limited to OpenSSL) that is licensed under separate terms,
// as designated in a particular file or component or in included license
// documentation. The authors of MySQL hereby grant you an additional
// permission to link the program and your derivative works with the
// separately licensed software that they have included with MySQL.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License, version 2.0, for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
/// @file
///
/// This file implements the intersects functor and function.
#include <boost/geometry.hpp>
#include "sql/dd/types/spatial_reference_system.h" // dd::Spatial_reference_system
#include "sql/gis/box.h"
#include "sql/gis/box_traits.h"
#include "sql/gis/disjoint_functor.h"
#include "sql/gis/geometries.h"
#include "sql/gis/geometries_traits.h"
#include "sql/gis/intersects_functor.h"
#include "sql/gis/mbr_utils.h"
#include "sql/gis/relops.h"
#include "sql/sql_exception_handler.h" // handle_gis_exception
namespace bg = boost::geometry;
namespace gis {
/// Apply an Intersects functor to two geometries, which both may be geometry
/// collections, and return the booelan result of the functor applied on each
/// combination of elements in the collections.
///
/// @tparam GC Coordinate specific gometry collection type.
///
/// @param f Functor to apply.
/// @param g1 First geometry.
/// @param g2 Second geometry.
///
/// @retval true g1 intersects g2.
/// @retval false g1 doesn't intersect g2.
template <typename GC>
static bool geometry_collection_apply_intersects(const Intersects &f,
const Geometry *g1,
const Geometry *g2) {
if (g1->type() == Geometry_type::kGeometrycollection) {
const auto gc1 = down_cast<const GC *>(g1);
for (const auto g1_i : *gc1)
if (geometry_collection_apply_intersects<GC>(f, g1_i, g2)) return true;
} else if (g2->type() == Geometry_type::kGeometrycollection) {
const auto gc2 = down_cast<const GC *>(g2);
for (const auto g2_j : *gc2)
if (geometry_collection_apply_intersects<GC>(f, g1, g2_j)) return true;
} else {
return f(g1, g2);
}
return false;
}
Intersects::Intersects(double semi_major, double semi_minor)
: m_semi_major(semi_major),
m_semi_minor(semi_minor),
m_geographic_pl_pa_strategy(
bg::srs::spheroid<double>(semi_major, semi_minor)),
m_geographic_ll_la_aa_strategy(
bg::srs::spheroid<double>(semi_major, semi_minor)) {}
bool Intersects::operator()(const Geometry *g1, const Geometry *g2) const {
return apply(*this, g1, g2);
}
bool Intersects::operator()(const Box *b1, const Box *b2) const {
DBUG_ASSERT(b1->coordinate_system() == b2->coordinate_system());
switch (b1->coordinate_system()) {
case Coordinate_system::kCartesian:
return eval(down_cast<const Cartesian_box *>(b1),
down_cast<const Cartesian_box *>(b2));
case Coordinate_system::kGeographic:
return eval(down_cast<const Geographic_box *>(b1),
down_cast<const Geographic_box *>(b2));
}
DBUG_ASSERT(false);
return false;
}
bool Intersects::eval(const Geometry *g1, const Geometry *g2) const {
// All parameter type combinations have been implemented.
DBUG_ASSERT(false);
throw not_implemented_exception::for_non_projected(*g1, *g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Cartesian_point, *)
bool Intersects::eval(const Cartesian_point *g1,
const Cartesian_point *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_point *g1,
const Cartesian_linestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_point *g1,
const Cartesian_polygon *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_point *g1,
const Cartesian_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Cartesian_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Cartesian_point *g1,
const Cartesian_multipoint *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_point *g1,
const Cartesian_multilinestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_point *g1,
const Cartesian_multipolygon *g2) const {
return bg::intersects(*g1, *g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Cartesian_linestring, *)
bool Intersects::eval(const Cartesian_linestring *g1,
const Cartesian_point *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_linestring *g1,
const Cartesian_linestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_linestring *g1,
const Cartesian_polygon *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_linestring *g1,
const Cartesian_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Cartesian_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Cartesian_linestring *g1,
const Cartesian_multipoint *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_linestring *g1,
const Cartesian_multilinestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_linestring *g1,
const Cartesian_multipolygon *g2) const {
return bg::intersects(*g1, *g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Cartesian_polygon, *)
bool Intersects::eval(const Cartesian_polygon *g1,
const Cartesian_point *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_polygon *g1,
const Cartesian_linestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_polygon *g1,
const Cartesian_polygon *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_polygon *g1,
const Cartesian_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Cartesian_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Cartesian_polygon *g1,
const Cartesian_multipoint *g2) const {
Disjoint disjoint(m_semi_major, m_semi_minor);
return !disjoint(g1, g2);
}
bool Intersects::eval(const Cartesian_polygon *g1,
const Cartesian_multilinestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_polygon *g1,
const Cartesian_multipolygon *g2) const {
return bg::intersects(*g1, *g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Cartesian_geometrycollection, *)
bool Intersects::eval(const Cartesian_geometrycollection *g1,
const Geometry *g2) const {
return geometry_collection_apply_intersects<Cartesian_geometrycollection>(
*this, g1, g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Cartesian_multipoint, *)
bool Intersects::eval(const Cartesian_multipoint *g1,
const Cartesian_point *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multipoint *g1,
const Cartesian_linestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multipoint *g1,
const Cartesian_polygon *g2) const {
Disjoint disjoint(m_semi_major, m_semi_minor);
return !disjoint(g1, g2);
}
bool Intersects::eval(const Cartesian_multipoint *g1,
const Cartesian_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Cartesian_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Cartesian_multipoint *g1,
const Cartesian_multipoint *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multipoint *g1,
const Cartesian_multilinestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multipoint *g1,
const Cartesian_multipolygon *g2) const {
Disjoint disjoint(m_semi_major, m_semi_minor);
return !disjoint(g1, g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Cartesian_multilinestring, *)
bool Intersects::eval(const Cartesian_multilinestring *g1,
const Cartesian_point *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multilinestring *g1,
const Cartesian_linestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multilinestring *g1,
const Cartesian_polygon *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multilinestring *g1,
const Cartesian_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Cartesian_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Cartesian_multilinestring *g1,
const Cartesian_multipoint *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multilinestring *g1,
const Cartesian_multilinestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multilinestring *g1,
const Cartesian_multipolygon *g2) const {
return bg::intersects(*g1, *g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Cartesian_multipolygon, *)
bool Intersects::eval(const Cartesian_multipolygon *g1,
const Cartesian_point *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multipolygon *g1,
const Cartesian_linestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multipolygon *g1,
const Cartesian_polygon *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multipolygon *g1,
const Cartesian_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Cartesian_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Cartesian_multipolygon *g1,
const Cartesian_multipoint *g2) const {
Disjoint disjoint(m_semi_major, m_semi_minor);
return !disjoint(g1, g2);
}
bool Intersects::eval(const Cartesian_multipolygon *g1,
const Cartesian_multilinestring *g2) const {
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Cartesian_multipolygon *g1,
const Cartesian_multipolygon *g2) const {
return bg::intersects(*g1, *g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Geographic_point, *)
bool Intersects::eval(const Geographic_point *g1,
const Geographic_point *g2) const {
// Default strategy is OK. P/P computations do not depend on shape of
// ellipsoid.
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Geographic_point *g1,
const Geographic_linestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_point *g1,
const Geographic_polygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_point *g1,
const Geographic_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Geographic_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Geographic_point *g1,
const Geographic_multipoint *g2) const {
// Default strategy is OK. P/P computations do not depend on shape of
// ellipsoid.
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Geographic_point *g1,
const Geographic_multilinestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_point *g1,
const Geographic_multipolygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Geographic_linestring, *)
bool Intersects::eval(const Geographic_linestring *g1,
const Geographic_point *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_linestring *g1,
const Geographic_linestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_linestring *g1,
const Geographic_polygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_linestring *g1,
const Geographic_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Geographic_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Geographic_linestring *g1,
const Geographic_multipoint *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_linestring *g1,
const Geographic_multilinestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_linestring *g1,
const Geographic_multipolygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Geographic_polygon, *)
bool Intersects::eval(const Geographic_polygon *g1,
const Geographic_point *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_polygon *g1,
const Geographic_linestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_polygon *g1,
const Geographic_polygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_polygon *g1,
const Geographic_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Geographic_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Geographic_polygon *g1,
const Geographic_multipoint *g2) const {
Disjoint disjoint(m_semi_major, m_semi_minor);
return !disjoint(g1, g2);
}
bool Intersects::eval(const Geographic_polygon *g1,
const Geographic_multilinestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_polygon *g1,
const Geographic_multipolygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Geographic_geometrycollection, *)
bool Intersects::eval(const Geographic_geometrycollection *g1,
const Geometry *g2) const {
return geometry_collection_apply_intersects<Geographic_geometrycollection>(
*this, g1, g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Geographic_multipoint, *)
bool Intersects::eval(const Geographic_multipoint *g1,
const Geographic_point *g2) const {
// Default strategy is OK. P/P computations do not depend on shape of
// ellipsoid.
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Geographic_multipoint *g1,
const Geographic_linestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_multipoint *g1,
const Geographic_polygon *g2) const {
Disjoint disjoint(m_semi_major, m_semi_minor);
return !disjoint(g1, g2);
}
bool Intersects::eval(const Geographic_multipoint *g1,
const Geographic_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Geographic_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Geographic_multipoint *g1,
const Geographic_multipoint *g2) const {
// Default strategy is OK. P/P computations do not depend on shape of
// ellipsoid.
return bg::intersects(*g1, *g2);
}
bool Intersects::eval(const Geographic_multipoint *g1,
const Geographic_multilinestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_multipoint *g1,
const Geographic_multipolygon *g2) const {
Disjoint disjoint(m_semi_major, m_semi_minor);
return !disjoint(g1, g2);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Geographic_multilinestring, *)
bool Intersects::eval(const Geographic_multilinestring *g1,
const Geographic_point *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_multilinestring *g1,
const Geographic_linestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_multilinestring *g1,
const Geographic_polygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_multilinestring *g1,
const Geographic_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Geographic_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Geographic_multilinestring *g1,
const Geographic_multipoint *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_multilinestring *g1,
const Geographic_multilinestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_multilinestring *g1,
const Geographic_multipolygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Geographic_multipolygon, *)
bool Intersects::eval(const Geographic_multipolygon *g1,
const Geographic_point *g2) const {
return bg::intersects(*g1, *g2, m_geographic_pl_pa_strategy);
}
bool Intersects::eval(const Geographic_multipolygon *g1,
const Geographic_linestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_multipolygon *g1,
const Geographic_polygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_multipolygon *g1,
const Geographic_geometrycollection *g2) const {
return geometry_collection_apply_intersects<Geographic_geometrycollection>(
*this, g1, g2);
}
bool Intersects::eval(const Geographic_multipolygon *g1,
const Geographic_multipoint *g2) const {
Disjoint disjoint(m_semi_major, m_semi_minor);
return !disjoint(g1, g2);
}
bool Intersects::eval(const Geographic_multipolygon *g1,
const Geographic_multilinestring *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
bool Intersects::eval(const Geographic_multipolygon *g1,
const Geographic_multipolygon *g2) const {
return bg::intersects(*g1, *g2, m_geographic_ll_la_aa_strategy);
}
//////////////////////////////////////////////////////////////////////////////
// intersects(Box, Box)
bool Intersects::eval(const Cartesian_box *b1, const Cartesian_box *b2) const {
return bg::intersects(*b1, *b2);
}
bool Intersects::eval(const Geographic_box *b1,
const Geographic_box *b2) const {
return bg::intersects(*b1, *b2);
}
//////////////////////////////////////////////////////////////////////////////
bool intersects(const dd::Spatial_reference_system *srs, const Geometry *g1,
const Geometry *g2, const char *func_name, bool *intersects,
bool *null) noexcept {
try {
DBUG_ASSERT(g1->coordinate_system() == g2->coordinate_system());
DBUG_ASSERT(srs == nullptr ||
((srs->is_cartesian() &&
g1->coordinate_system() == Coordinate_system::kCartesian) ||
(srs->is_geographic() &&
g1->coordinate_system() == Coordinate_system::kGeographic)));
if ((*null = (g1->is_empty() || g2->is_empty()))) return false;
Intersects intersects_func(srs ? srs->semi_major_axis() : 0.0,
srs ? srs->semi_minor_axis() : 0.0);
*intersects = intersects_func(g1, g2);
} catch (...) {
handle_gis_exception(func_name);
return true;
}
return false;
}
bool mbr_intersects(const dd::Spatial_reference_system *srs, const Geometry *g1,
const Geometry *g2, const char *func_name, bool *intersects,
bool *null) noexcept {
try {
DBUG_ASSERT(g1->coordinate_system() == g2->coordinate_system());
DBUG_ASSERT(srs == nullptr ||
((srs->is_cartesian() &&
g1->coordinate_system() == Coordinate_system::kCartesian) ||
(srs->is_geographic() &&
g1->coordinate_system() == Coordinate_system::kGeographic)));
if ((*null = (g1->is_empty() || g2->is_empty()))) return false;
Intersects intersects_func(srs ? srs->semi_major_axis() : 0.0,
srs ? srs->semi_minor_axis() : 0.0);
switch (g1->coordinate_system()) {
case Coordinate_system::kCartesian: {
Cartesian_box mbr1;
box_envelope(g1, srs, &mbr1);
Cartesian_box mbr2;
box_envelope(g2, srs, &mbr2);
*intersects = intersects_func(&mbr1, &mbr2);
break;
}
case Coordinate_system::kGeographic: {
Geographic_box mbr1;
box_envelope(g1, srs, &mbr1);
Geographic_box mbr2;
box_envelope(g2, srs, &mbr2);
*intersects = intersects_func(&mbr1, &mbr2);
break;
}
}
} catch (...) {
handle_gis_exception(func_name);
return true;
}
return false;
}
} // namespace gis