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571 lines
18 KiB
571 lines
18 KiB
/* Copyright (c) 2013, 2019, Oracle and/or its affiliates. All rights reserved.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License, version 2.0,
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as published by the Free Software Foundation.
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This program is also distributed with certain software (including
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but not limited to OpenSSL) that is licensed under separate terms,
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as designated in a particular file or component or in included license
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documentation. The authors of MySQL hereby grant you an additional
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permission to link the program and your derivative works with the
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separately licensed software that they have included with MySQL.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License, version 2.0, for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
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#ifndef PREALLOCED_ARRAY_INCLUDED
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#define PREALLOCED_ARRAY_INCLUDED
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/**
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@file include/prealloced_array.h
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*/
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#include <stddef.h>
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#include <algorithm>
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#include <new>
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#include <type_traits>
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#include <utility>
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#include "my_compiler.h"
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#include "my_dbug.h"
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#include "my_inttypes.h"
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#include "my_sys.h"
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#include "mysql/psi/psi_memory.h"
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#include "mysql/service_mysql_alloc.h"
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/**
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A typesafe replacement for DYNAMIC_ARRAY. We do our own memory management,
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and pre-allocate space for a number of elements. The purpose is to
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pre-allocate enough elements to cover normal use cases, thus saving
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malloc()/free() overhead.
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If we run out of space, we use malloc to allocate more space.
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The interface is chosen to be similar to std::vector.
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We keep the std::vector property that storage is contiguous.
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@remark
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Unlike DYNAMIC_ARRAY, elements are properly copied
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(rather than memcpy()d) if the underlying array needs to be expanded.
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@remark
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Depending on Has_trivial_destructor, we destroy objects which are
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removed from the array (including when the array object itself is destroyed).
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@tparam Element_type The type of the elements of the container.
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Elements must be copyable or movable.
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@tparam Prealloc Number of elements to pre-allocate.
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*/
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template <typename Element_type, size_t Prealloc>
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class Prealloced_array {
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/**
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Is Element_type trivially destructible? If it is, we don't destroy
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elements when they are removed from the array or when the array is
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destroyed.
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*/
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static constexpr bool Has_trivial_destructor =
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std::is_trivially_destructible<Element_type>::value;
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/**
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Casts the raw buffer to the proper Element_type.
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We use a raw buffer rather than Element_type[] in order to avoid having
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CTORs/DTORs invoked by the C++ runtime.
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*/
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Element_type *cast_rawbuff() {
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return static_cast<Element_type *>(static_cast<void *>(m_buff));
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}
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public:
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/// Initial capacity of the array.
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static const size_t initial_capacity = Prealloc;
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/// Standard typedefs.
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typedef Element_type value_type;
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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typedef Element_type *iterator;
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typedef const Element_type *const_iterator;
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explicit Prealloced_array(PSI_memory_key psi_key)
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: m_size(0),
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m_capacity(Prealloc),
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m_array_ptr(cast_rawbuff()),
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m_psi_key(psi_key) {
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static_assert(Prealloc != 0, "We do not want a zero-size array.");
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}
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/**
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Initializes (parts of) the array with default values.
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Using 'Prealloc' for initial_size makes this similar to a raw C array.
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*/
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Prealloced_array(PSI_memory_key psi_key, size_t initial_size)
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: m_size(0),
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m_capacity(Prealloc),
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m_array_ptr(cast_rawbuff()),
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m_psi_key(psi_key) {
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static_assert(Prealloc != 0, "We do not want a zero-size array.");
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if (initial_size > Prealloc) {
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// We avoid using reserve() since it requires Element_type to be copyable.
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void *mem =
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my_malloc(m_psi_key, initial_size * element_size(), MYF(MY_WME));
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if (!mem) return;
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m_array_ptr = static_cast<Element_type *>(mem);
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m_capacity = initial_size;
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}
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for (size_t ix = 0; ix < initial_size; ++ix) {
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Element_type *p = &m_array_ptr[m_size++];
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::new (p) Element_type();
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}
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}
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/**
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An object instance "owns" its array, so we do deep copy here.
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*/
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Prealloced_array(const Prealloced_array &that)
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: m_size(0),
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m_capacity(Prealloc),
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m_array_ptr(cast_rawbuff()),
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m_psi_key(that.m_psi_key) {
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if (this->reserve(that.capacity())) return;
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for (const Element_type *p = that.begin(); p != that.end(); ++p)
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this->push_back(*p);
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}
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/**
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Range constructor.
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Constructs a container with as many elements as the range [first,last),
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with each element constructed from its corresponding element in that range,
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in the same order.
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*/
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Prealloced_array(PSI_memory_key psi_key, const_iterator first,
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const_iterator last)
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: m_size(0),
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m_capacity(Prealloc),
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m_array_ptr(cast_rawbuff()),
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m_psi_key(psi_key) {
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if (this->reserve(last - first)) return;
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for (; first != last; ++first) push_back(*first);
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}
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/**
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Copies all the elements from 'that' into this container.
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Any objects in this container are destroyed first.
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*/
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Prealloced_array &operator=(const Prealloced_array &that) {
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this->clear();
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if (this->reserve(that.capacity())) return *this;
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for (const Element_type *p = that.begin(); p != that.end(); ++p)
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this->push_back(*p);
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return *this;
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}
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/**
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Runs DTOR on all elements if needed.
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Deallocates array if we exceeded the Preallocated amount.
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*/
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~Prealloced_array() {
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if (!Has_trivial_destructor) {
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clear();
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}
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if (m_array_ptr != cast_rawbuff()) my_free(m_array_ptr);
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}
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size_t capacity() const { return m_capacity; }
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size_t element_size() const { return sizeof(Element_type); }
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bool empty() const { return m_size == 0; }
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size_t size() const { return m_size; }
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Element_type &at(size_t n) {
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DBUG_ASSERT(n < size());
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return m_array_ptr[n];
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}
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const Element_type &at(size_t n) const {
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DBUG_ASSERT(n < size());
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return m_array_ptr[n];
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}
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Element_type &operator[](size_t n) { return at(n); }
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const Element_type &operator[](size_t n) const { return at(n); }
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Element_type &back() { return at(size() - 1); }
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const Element_type &back() const { return at(size() - 1); }
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Element_type &front() { return at(0); }
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const Element_type &front() const { return at(0); }
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/**
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begin : Returns a pointer to the first element in the array.
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end : Returns a pointer to the past-the-end element in the array.
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*/
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iterator begin() { return m_array_ptr; }
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iterator end() { return m_array_ptr + size(); }
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const_iterator begin() const { return m_array_ptr; }
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const_iterator end() const { return m_array_ptr + size(); }
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/// Returns a constant pointer to the first element in the array.
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const_iterator cbegin() const { return begin(); }
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/// Returns a constant pointer to the past-the-end element in the array.
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const_iterator cend() const { return end(); }
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/**
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Assigns a value to an arbitrary element, even where n >= size().
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The array is extended with default values if necessary.
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@retval true if out-of-memory, false otherwise.
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*/
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bool assign_at(size_t n, const value_type &val) {
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if (n < size()) {
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at(n) = val;
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return false;
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}
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if (reserve(n + 1)) return true;
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resize(n);
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return push_back(val);
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}
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/**
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Reserves space for array elements.
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Copies (or moves, if possible) over existing elements, in case we
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are re-expanding the array.
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@param n number of elements.
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@retval true if out-of-memory, false otherwise.
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*/
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bool reserve(size_t n) {
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if (n <= m_capacity) return false;
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void *mem = my_malloc(m_psi_key, n * element_size(), MYF(MY_WME));
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if (!mem) return true;
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Element_type *new_array = static_cast<Element_type *>(mem);
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// Move all the existing elements into the new array.
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for (size_t ix = 0; ix < m_size; ++ix) {
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Element_type *new_p = &new_array[ix];
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Element_type &old_p = m_array_ptr[ix];
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::new (new_p) Element_type(std::move(old_p)); // Move into new location.
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if (!Has_trivial_destructor)
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old_p.~Element_type(); // Destroy the old element.
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}
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if (m_array_ptr != cast_rawbuff()) my_free(m_array_ptr);
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// Forget the old array;
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m_array_ptr = new_array;
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m_capacity = n;
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return false;
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}
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/**
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Copies an element into the back of the array.
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Complexity: Constant (amortized time, reallocation may happen).
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@return true if out-of-memory, false otherwise
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*/
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bool push_back(const Element_type &element) { return emplace_back(element); }
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/**
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Copies (or moves, if possible) an element into the back of the array.
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Complexity: Constant (amortized time, reallocation may happen).
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@return true if out-of-memory, false otherwise
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*/
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bool push_back(Element_type &&element) {
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return emplace_back(std::move(element));
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}
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/**
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Constructs an element at the back of the array.
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Complexity: Constant (amortized time, reallocation may happen).
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@return true if out-of-memory, false otherwise
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*/
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template <typename... Args>
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bool emplace_back(Args &&... args) {
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const size_t expansion_factor = 2;
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if (m_size == m_capacity && reserve(m_capacity * expansion_factor))
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return true;
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Element_type *p = &m_array_ptr[m_size++];
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::new (p) Element_type(std::forward<Args>(args)...);
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return false;
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}
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/**
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Removes the last element in the array, effectively reducing the
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container size by one. This destroys the removed element.
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*/
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void pop_back() {
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DBUG_ASSERT(!empty());
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if (!Has_trivial_destructor) back().~Element_type();
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m_size -= 1;
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}
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/**
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The array is extended by inserting a new element before the element at the
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specified position.
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This is generally an inefficient operation, since we need to copy
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elements to make a new "hole" in the array.
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We use std::rotate to move objects, hence Element_type must be
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move-assignable and move-constructible.
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@return an iterator pointing to the inserted value
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*/
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iterator insert(const_iterator position, const value_type &val) {
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return emplace(position, val);
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}
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/**
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The array is extended by inserting a new element before the element at the
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specified position. The element is moved into the array, if possible.
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This is generally an inefficient operation, since we need to copy
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elements to make a new "hole" in the array.
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We use std::rotate to move objects, hence Element_type must be
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move-assignable and move-constructible.
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@return an iterator pointing to the inserted value
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*/
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iterator insert(const_iterator position, value_type &&val) {
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return emplace(position, std::move(val));
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}
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/**
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The array is extended by inserting a new element before the element at the
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specified position. The element is constructed in-place.
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This is generally an inefficient operation, since we need to copy
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elements to make a new "hole" in the array.
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We use std::rotate to move objects, hence Element_type must be
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move-assignable and move-constructible.
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@return an iterator pointing to the inserted value
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*/
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template <typename... Args>
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iterator emplace(const_iterator position, Args &&... args) {
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const difference_type n = position - begin();
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emplace_back(std::forward<Args>(args)...);
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std::rotate(begin() + n, end() - 1, end());
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return begin() + n;
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}
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/**
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Similar to std::set<>::insert()
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Extends the array by inserting a new element, but only if it cannot be found
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in the array already.
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Assumes that the array is sorted with std::less<Element_type>
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Insertion using this function will maintain order.
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@retval A pair, with its member pair::first set an iterator pointing to
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either the newly inserted element, or to the equivalent element
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already in the array. The pair::second element is set to true if
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the new element was inserted, or false if an equivalent element
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already existed.
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*/
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std::pair<iterator, bool> insert_unique(const value_type &val) {
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std::pair<iterator, iterator> p = std::equal_range(begin(), end(), val);
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// p.first == p.second means we did not find it.
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if (p.first == p.second) return std::make_pair(insert(p.first, val), true);
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return std::make_pair(p.first, false);
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}
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/**
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Similar to std::set<>::erase()
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Removes a single element from the array by value.
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The removed element is destroyed.
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This effectively reduces the container size by one.
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This is generally an inefficient operation, since we need to copy
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elements to fill the "hole" in the array.
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Assumes that the array is sorted with std::less<Element_type>.
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@retval number of elements removed, 0 or 1.
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*/
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size_type erase_unique(const value_type &val) {
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std::pair<iterator, iterator> p = std::equal_range(begin(), end(), val);
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if (p.first == p.second) return 0; // Not found
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erase(p.first);
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return 1;
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}
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/**
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Similar to std::set<>::count()
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@note Assumes that array is maintained with insert_unique/erase_unique.
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@retval 1 if element is found, 0 otherwise.
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*/
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size_type count_unique(const value_type &val) const {
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return std::binary_search(begin(), end(), val);
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}
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/**
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Removes a single element from the array.
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The removed element is destroyed.
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This effectively reduces the container size by one.
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This is generally an inefficient operation, since we need to move
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or copy elements to fill the "hole" in the array.
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We use std::move to move objects, hence Element_type must be
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move-assignable.
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*/
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iterator erase(const_iterator position) {
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DBUG_ASSERT(position != end());
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return erase(position - begin());
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}
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/**
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Removes a single element from the array.
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*/
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iterator erase(size_t ix) {
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DBUG_ASSERT(ix < size());
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iterator pos = begin() + ix;
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if (pos + 1 != end()) std::move(pos + 1, end(), pos);
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pop_back();
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return pos;
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}
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/**
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Removes tail elements from the array.
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The removed elements are destroyed.
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This effectively reduces the containers size by 'end() - first'.
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*/
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void erase_at_end(const_iterator first) {
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const_iterator last = cend();
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const difference_type diff = last - first;
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if (!Has_trivial_destructor) {
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for (; first != last; ++first) first->~Element_type();
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}
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m_size -= diff;
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}
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/**
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Removes a range of elements from the array.
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The removed elements are destroyed.
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This effectively reduces the containers size by 'last - first'.
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This is generally an inefficient operation, since we need to move
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or copy elements to fill the "hole" in the array.
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We use std::move to move objects, hence Element_type must be
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move-assignable.
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*/
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iterator erase(const_iterator first, const_iterator last) {
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/*
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std::move() wants non-const input iterators, otherwise it cannot move and
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must always copy the elements. Convert first and last from const_iterator
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to iterator.
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*/
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iterator start = begin() + (first - cbegin());
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iterator stop = begin() + (last - cbegin());
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if (first != last) erase_at_end(std::move(stop, end(), start));
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return start;
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}
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/**
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Exchanges the content of the container by the content of rhs, which
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is another vector object of the same type. Sizes may differ.
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We use std::swap to do the operation.
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*/
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void swap(Prealloced_array &rhs) {
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// Just swap pointers if both arrays have done malloc.
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if (m_array_ptr != cast_rawbuff() &&
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rhs.m_array_ptr != rhs.cast_rawbuff()) {
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std::swap(m_size, rhs.m_size);
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std::swap(m_capacity, rhs.m_capacity);
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std::swap(m_array_ptr, rhs.m_array_ptr);
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std::swap(m_psi_key, rhs.m_psi_key);
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return;
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}
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std::swap(*this, rhs);
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}
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/**
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Requests the container to reduce its capacity to fit its size.
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*/
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void shrink_to_fit() {
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// Cannot shrink the pre-allocated array.
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if (m_array_ptr == cast_rawbuff()) return;
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// No point in swapping.
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if (size() == capacity()) return;
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Prealloced_array tmp(m_psi_key, begin(), end());
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if (size() <= Prealloc) {
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/*
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The elements fit in the pre-allocated array. Destruct the
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heap-allocated array in this, and copy the elements into the
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pre-allocated array.
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*/
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this->~Prealloced_array();
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new (this) Prealloced_array(tmp.m_psi_key, tmp.begin(), tmp.end());
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} else {
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// Both this and tmp have a heap-allocated array. Swap pointers.
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|
swap(tmp);
|
|
}
|
|
}
|
|
|
|
/**
|
|
Resizes the container so that it contains n elements.
|
|
|
|
If n is smaller than the current container size, the content is
|
|
reduced to its first n elements, removing those beyond (and
|
|
destroying them).
|
|
|
|
If n is greater than the current container size, the content is
|
|
expanded by inserting at the end as many elements as needed to
|
|
reach a size of n. If val is specified, the new elements are
|
|
initialized as copies of val, otherwise, they are
|
|
value-initialized.
|
|
|
|
If n is also greater than the current container capacity, an automatic
|
|
reallocation of the allocated storage space takes place.
|
|
|
|
Notice that this function changes the actual content of the
|
|
container by inserting or erasing elements from it.
|
|
*/
|
|
void resize(size_t n, const Element_type &val = Element_type()) {
|
|
if (n == m_size) return;
|
|
if (n > m_size) {
|
|
if (!reserve(n)) {
|
|
while (n != m_size) push_back(val);
|
|
}
|
|
return;
|
|
}
|
|
if (!Has_trivial_destructor) {
|
|
while (n != m_size) pop_back();
|
|
}
|
|
m_size = n;
|
|
}
|
|
|
|
/**
|
|
Removes (and destroys) all elements.
|
|
Does not change capacity.
|
|
*/
|
|
void clear() {
|
|
if (!Has_trivial_destructor) {
|
|
for (Element_type *p = begin(); p != end(); ++p)
|
|
p->~Element_type(); // Destroy discarded element.
|
|
}
|
|
m_size = 0;
|
|
}
|
|
|
|
private:
|
|
size_t m_size;
|
|
size_t m_capacity;
|
|
// This buffer must be properly aligned.
|
|
alignas(Element_type) char m_buff[Prealloc * sizeof(Element_type)];
|
|
Element_type *m_array_ptr;
|
|
PSI_memory_key m_psi_key;
|
|
};
|
|
|
|
#endif // PREALLOCED_ARRAY_INCLUDED
|
|
|