用于EagleEye3.0 规则集漏报和误报测试的示例项目,项目收集于github和gitee
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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <animation/SAnimation.h>
namespace SOUI {
/**
* An animation that controls the scale of an object. You can specify the point
* to use for the center of scaling.
*
*/
class SOUI_EXP SScaleAnimation : public SAnimation {
SOUI_CLASS_NAME(SScaleAnimation,L"scale")
private:
float mFromX;
float mToX;
float mFromY;
float mToY;
ValueType mPivotXType;
ValueType mPivotYType;
float mPivotXValue;
float mPivotYValue;
float mPivotX;
float mPivotY;
public:
SScaleAnimation();
/**
* Constructor to use when building a ScaleAnimation from code
*
* @param fromX Horizontal scaling factor to apply at the start of the
* animation
* @param toX Horizontal scaling factor to apply at the end of the animation
* @param fromY Vertical scaling factor to apply at the start of the
* animation
* @param toY Vertical scaling factor to apply at the end of the animation
*/
public:
void init(float fromX=1.0f, float toX = 1.0f, float fromY = 1.0f, float toY = 1.0f);
/**
* Constructor to use when building a ScaleAnimation from code
*
* @param fromX Horizontal scaling factor to apply at the start of the
* animation
* @param toX Horizontal scaling factor to apply at the end of the animation
* @param fromY Vertical scaling factor to apply at the start of the
* animation
* @param toY Vertical scaling factor to apply at the end of the animation
* @param pivotX The X coordinate of the point about which the object is
* being scaled, specified as an absolute number where 0 is the left
* edge. (This point remains fixed while the object changes size.)
* @param pivotY The Y coordinate of the point about which the object is
* being scaled, specified as an absolute number where 0 is the top
* edge. (This point remains fixed while the object changes size.)
*/
void init (float fromX, float toX, float fromY, float toY,
float pivotX, float pivotY);
/**
* Constructor to use when building a ScaleAnimation from code
*
* @param fromX Horizontal scaling factor to apply at the start of the
* animation
* @param toX Horizontal scaling factor to apply at the end of the animation
* @param fromY Vertical scaling factor to apply at the start of the
* animation
* @param toY Vertical scaling factor to apply at the end of the animation
* @param pivotXType Specifies how pivotXValue should be interpreted. One of
* Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or
* Animation.RELATIVE_TO_PARENT.
* @param pivotXValue The X coordinate of the point about which the object
* is being scaled, specified as an absolute number where 0 is the
* left edge. (This point remains fixed while the object changes
* size.) This value can either be an absolute number if pivotXType
* is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise.
* @param pivotYType Specifies how pivotYValue should be interpreted. One of
* Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or
* Animation.RELATIVE_TO_PARENT.
* @param pivotYValue The Y coordinate of the point about which the object
* is being scaled, specified as an absolute number where 0 is the
* top edge. (This point remains fixed while the object changes
* size.) This value can either be an absolute number if pivotYType
* is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise.
*/
void init(float fromX, float toX, float fromY, float toY,
ValueType pivotXType, float pivotXValue, ValueType pivotYType, float pivotYValue);
/**
* Called at the end of constructor methods to initialize, if possible, values for
* the pivot point. This is only possible for ABSOLUTE pivot values.
*/
private:
void initializePivotPoint();
protected:
void applyTransformation(float interpolatedTime, STransformation & t);
void copy(const IAnimation *src);
public:
void initialize(int width, int height, int parentWidth, int parentHeight);
SOUI_ATTRS_BEGIN()
ATTR_FLOAT(L"fromXScale",mFromX,FALSE)
ATTR_FLOAT(L"toXScale", mToX, FALSE)
ATTR_FLOAT(L"fromYScale", mFromY, FALSE)
ATTR_FLOAT(L"toYScale", mToY, FALSE)
ATTR_VALUE_DESC(L"pivotX",mPivotXType,mPivotXValue)
ATTR_VALUE_DESC(L"pivotY", mPivotYType, mPivotYValue)
SOUI_ATTRS_END()
};
}