用于EagleEye3.0 规则集漏报和误报测试的示例项目,项目收集于github和gitee
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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <animation/SAnimation.h>
namespace SOUI {
/**
* An animation that controls the alpha level of an object.
* Useful for fading things in and out. This animation ends up
* changing the alpha property of a {@link STransformation}
*
*/
class SOUI_EXP SAlphaAnimation: public SAnimation {
SOUI_CLASS_NAME(SAlphaAnimation, L"alpha")
private:
float mFromAlpha;
float mToAlpha;
public:
SOUI_ATTRS_BEGIN()
ATTR_FLOAT(L"fromAlpha",mFromAlpha,FALSE)
ATTR_FLOAT(L"toAlpha", mToAlpha, FALSE)
SOUI_ATTRS_END()
/**
* Constructor to use when building an AlphaAnimation from code
*
* @param fromAlpha Starting alpha value for the animation, where 1.0 means
* fully opaque and 0.0 means fully transparent.
* @param toAlpha Ending alpha value for the animation.
*/
public:
SAlphaAnimation();
void init(float fromAlpha = 0.0f, float toAlpha = 0.0f);
protected:
/**
* Changes the alpha property of the supplied {@link STransformation}
*/
virtual void applyTransformation(float interpolatedTime, STransformation & t);
virtual void copy(const IAnimation * src);
public:
/**
* @hide
*/
virtual bool hasAlpha() const override;
};
}