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202 lines
5.6 KiB
202 lines
5.6 KiB
/*
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* Integer hashing tests. These functions work with 32-bit integers, so are
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* perfectly suited for IPv4 addresses. A few tests show that they may also
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* be chained for larger keys (eg: IPv6), this way :
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* f(x[0-3]) = f(f(f(f(x[0])^x[1])^x[2])^x[3])
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*
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* See also bob jenkin's site for more info on hashing, and check perfect
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* hashing for constants (eg: header names).
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*/
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#include <stdio.h>
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#include <string.h>
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#include <arpa/inet.h>
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#include <math.h>
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#define NSERV 8
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#define MAXLINE 1000
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int counts_id[NSERV][NSERV];
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uint32_t hash_id( uint32_t a)
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{
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return a;
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}
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/* Full-avalanche integer hashing function from Thomas Wang, suitable for use
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* with a modulo. See below, worth a read !
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* http://www.concentric.net/~Ttwang/tech/inthash.htm
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*
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* See also tests performed by Bob Jenkins (says it's faster than his) :
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* http://burtleburtle.net/bob/hash/integer.html
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*
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* This function is small and fast. It does not seem as smooth as bj6 though.
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* About 0x40 bytes, 6 shifts.
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*/
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int counts_tw1[NSERV][NSERV];
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uint32_t hash_tw1(uint32_t a)
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{
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a += ~(a<<15);
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a ^= (a>>10);
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a += (a<<3);
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a ^= (a>>6);
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a += ~(a<<11);
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a ^= (a>>16);
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return a;
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}
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/* Thomas Wang's mix function. The multiply is optimized away by the compiler
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* on most platforms.
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* It is about equivalent to the one above.
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*/
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int counts_tw2[NSERV][NSERV];
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uint32_t hash_tw2(uint32_t a)
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{
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a = ~a + (a << 15);
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a = a ^ (a >> 12);
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a = a + (a << 2);
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a = a ^ (a >> 4);
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a = a * 2057;
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a = a ^ (a >> 16);
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return a;
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}
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/* Thomas Wang's multiplicative hash function. About 0x30 bytes, and it is
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* extremely fast on recent processors with a fast multiply. However, it
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* must not be used on low bits only, as multiples of 0x00100010 only return
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* even values !
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*/
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int counts_tw3[NSERV][NSERV];
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uint32_t hash_tw3(uint32_t a)
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{
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a = (a ^ 61) ^ (a >> 16);
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a = a + (a << 3);
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a = a ^ (a >> 4);
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a = a * 0x27d4eb2d;
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a = a ^ (a >> 15);
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return a;
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}
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/* Full-avalanche integer hashing function from Bob Jenkins, suitable for use
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* with a modulo. It has a very smooth distribution.
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* http://burtleburtle.net/bob/hash/integer.html
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* About 0x50 bytes, 6 shifts.
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*/
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int counts_bj6[NSERV][NSERV];
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int counts_bj6x[NSERV][NSERV];
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uint32_t hash_bj6(uint32_t a)
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{
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a = (a+0x7ed55d16) + (a<<12);
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a = (a^0xc761c23c) ^ (a>>19);
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a = (a+0x165667b1) + (a<<5);
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a = (a+0xd3a2646c) ^ (a<<9);
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a = (a+0xfd7046c5) + (a<<3);
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a = (a^0xb55a4f09) ^ (a>>16);
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return a;
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}
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/* Similar function with one more shift and no magic number. It is slightly
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* slower but provides the overall smoothest distribution.
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* About 0x40 bytes, 7 shifts.
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*/
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int counts_bj7[NSERV][NSERV];
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int counts_bj7x[NSERV][NSERV];
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uint32_t hash_bj7(uint32_t a)
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{
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a -= (a<<6);
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a ^= (a>>17);
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a -= (a<<9);
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a ^= (a<<4);
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a -= (a<<3);
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a ^= (a<<10);
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a ^= (a>>15);
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return a;
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}
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void count_hash_results(unsigned long hash, int counts[NSERV][NSERV]) {
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int srv, nsrv;
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for (nsrv = 0; nsrv < NSERV; nsrv++) {
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srv = hash % (nsrv + 1);
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counts[nsrv][srv]++;
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}
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}
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void dump_hash_results(char *name, int counts[NSERV][NSERV]) {
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int srv, nsrv;
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double err, total_err, max_err;
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printf("%s:\n", name);
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for (nsrv = 0; nsrv < NSERV; nsrv++) {
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total_err = 0.0;
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max_err = 0.0;
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printf("%02d srv: ", nsrv+1);
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for (srv = 0; srv <= nsrv; srv++) {
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err = 100.0*(counts[nsrv][srv] - (double)counts[0][0]/(nsrv+1)) / (double)counts[0][0];
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//printf("%6d ", counts[nsrv][srv]);
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printf("% 3.1f%%%c ", err,
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counts[nsrv][srv]?' ':'*'); /* display '*' when a server is never selected */
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err = fabs(err);
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total_err += err;
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if (err > max_err)
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max_err = err;
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}
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total_err /= (double)(nsrv+1);
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for (srv = nsrv+1; srv < NSERV; srv++)
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printf(" ");
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printf(" avg_err=%3.1f, max_err=%3.1f\n", total_err, max_err);
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}
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printf("\n");
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}
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int main() {
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int nr;
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unsigned int address = 0;
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unsigned int mask = ~0;
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memset(counts_id, 0, sizeof(counts_id));
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memset(counts_tw1, 0, sizeof(counts_tw1));
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memset(counts_tw2, 0, sizeof(counts_tw2));
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memset(counts_tw3, 0, sizeof(counts_tw3));
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memset(counts_bj6, 0, sizeof(counts_bj6));
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memset(counts_bj7, 0, sizeof(counts_bj7));
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address = 0x10000000;
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mask = 0xffffff00; // user mask to apply to addresses
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for (nr = 0; nr < 0x10; nr++) {
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//address += ~nr; // semi-random addresses.
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//address += 1;
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address += 0x00000100;
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//address += 0x11111111;
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//address += 7;
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//address += 8;
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//address += 256;
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//address += 65536;
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//address += 131072;
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//address += 0x00100010; // this increment kills tw3 !
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count_hash_results(hash_id (address & mask), counts_id); // 0.69s / 100M
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count_hash_results(hash_tw1(address & mask), counts_tw1); // 1.04s / 100M
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count_hash_results(hash_tw2(address & mask), counts_tw2); // 1.13s / 100M
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count_hash_results(hash_tw3(address & mask), counts_tw3); // 1.01s / 100M
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count_hash_results(hash_bj6(address & mask), counts_bj6); // 1.07s / 100M
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count_hash_results(hash_bj7(address & mask), counts_bj7); // 1.20s / 100M
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/* adding the original address after the hash reduces the error
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* rate in in presence of very small data sets (eg: 16 source
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* addresses for 8 servers). In this case, bj7 is very good.
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*/
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count_hash_results(hash_bj6(address & mask)+(address&mask), counts_bj6x); // 1.07s / 100M
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count_hash_results(hash_bj7(address & mask)+(address&mask), counts_bj7x); // 1.20s / 100M
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}
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dump_hash_results("hash_id", counts_id);
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dump_hash_results("hash_tw1", counts_tw1);
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dump_hash_results("hash_tw2", counts_tw2);
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dump_hash_results("hash_tw3", counts_tw3);
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dump_hash_results("hash_bj6", counts_bj6);
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dump_hash_results("hash_bj6x", counts_bj6x);
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dump_hash_results("hash_bj7", counts_bj7);
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dump_hash_results("hash_bj7x", counts_bj7x);
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return 0;
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}
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