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34 lines
1.3 KiB
34 lines
1.3 KiB
CONFIG(release, debug|release) {
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# We need fat object files when creating static libraries on some platforms
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# so the linker will know to load a particular object from the library
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# in the first place. On others, we have special ar and nm to create the symbol
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# tables so the linker will know better. For other compilers, we disable LTCG
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# for static libraries.
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msvc {
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# Nothing to do
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} else {
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!isEmpty(QMAKE_AR_LTCG): QMAKE_AR = $$QMAKE_AR_LTCG
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!isEmpty(QMAKE_NM_LTCG): QMAKE_NM = $$QMAKE_NM_LTCG
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equals(QMAKE_RANLIB_LTCG, true): QMAKE_RANLIB =
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else: !isEmpty(QMAKE_RANLIB_LTCG): QMAKE_RANLIB = $$QMAKE_RANLIB_LTCG
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static:isEmpty(QMAKE_AR_LTCG):isEmpty(QMAKE_RANLIB_LTCG) {
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# We don't know how to create symbol tables for static libs with this
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# compiler, so disable LTCG
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QMAKE_CFLAGS_LTCG =
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QMAKE_CXXFLAGS_LTCG =
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QMAKE_LFLAGS_LTCG =
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}
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}
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fat-lto {
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QMAKE_CFLAGS_LTCG += $$QMAKE_CFLAGS_LTCG_FATOBJECTS
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QMAKE_CXXFLAGS_LTCG += $$QMAKE_CXXFLAGS_LTCG_FATOBJECTS
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}
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load(link_ltcg)
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QMAKE_CFLAGS *= $$QMAKE_CFLAGS_LTCG
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QMAKE_CXXFLAGS *= $$QMAKE_CXXFLAGS_LTCG
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QMAKE_LFLAGS *= $$QMAKE_LFLAGS_LTCG
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}
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