用于EagleEye3.0 规则集漏报和误报测试的示例项目,项目收集于github和gitee
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#include "stdafx.h"
#include "SMatrixWindow.h"
#include <matrix/SCamera.h>
namespace SOUI
{
S3dWindow::S3dWindow(void):m_iStep(0),m_nRotate(0),m_rotateDir(RotateY),m_nSpeed(5)
{
}
S3dWindow::~S3dWindow(void)
{
}
void S3dWindow::OnShowWindow(BOOL bShow, UINT nStatus)
{
__super::OnShowWindow(bShow,nStatus);
if(IsVisible(TRUE))
{
GetContainer()->RegisterTimelineHandler(this);
}else
{
GetContainer()->UnregisterTimelineHandler(this);
}
}
void S3dWindow::OnPaint(IRenderTarget *pRT)
{
SPainter painter;
BeforePaint(pRT,painter);
CRect rc = GetClientRect();
if(!(m_skinBack && m_skinFore))
{
pRT->DrawText(_T("没有指定skin对象"),-1,rc,DT_SINGLELINE|DT_VCENTER|DT_VCENTER);
}else
{
SCamera camera;
float zOffset = 0.0f;
switch(m_rotateDir)
{
case RotateX:
zOffset = rc.Height()/2*fabs(sin(m_nRotate*3.1415926/180));
camera.translate(0,0,zOffset);
camera.rotateX(m_nRotate);
break;
case RotateY:
zOffset = rc.Width()/2*fabs(sin(m_nRotate*3.1415926/180));
camera.translate(0,0,zOffset);
camera.rotateY(m_nRotate);
break;
case RotateZ:camera.rotateZ(m_nRotate);break;
}
SMatrix mat;
camera.getMatrix(&mat);
int wid = rc.Width()/2+rc.left;
int hei = rc.Height()/2+rc.top;
mat.preTranslate(-wid,-hei);
mat.postTranslate(wid,hei);
pRT->SetTransform(mat.GetData());
//[0,90) [180,270)=> fore
int nRotate = (int)m_nRotate;
if(m_nRotate<180)
{
if((m_nRotate%180)>90)
m_skinBack->DrawByIndex(pRT,rc,0);
else
m_skinFore->DrawByIndex(pRT,rc,0);
}else
{
if((m_nRotate%180)>90)
m_skinFore->DrawByIndex(pRT,rc,0);
else
m_skinBack->DrawByIndex(pRT,rc,0);
}
mat.setIdentity();
pRT->SetTransform(mat.GetData());
}
AfterPaint(pRT,painter);
}
void S3dWindow::OnNextFrame()
{
m_iStep ++;
if(m_iStep==m_nSpeed)
{
m_nRotate += 5;
if(m_nRotate>=360)
{
m_nRotate-=360;
}
Invalidate();
m_iStep=0;
}
}
void S3dWindow::OnDestroy()
{
GetContainer()->UnregisterTimelineHandler(this);
__super::OnDestroy();
}
/////////////////////////////////////////////////////////////////////////
SMatrixWindow::SMatrixWindow(void)
:m_fRotate(.0f)
,m_fScaleX(1.0F),m_fScaleY(1.0f)
,m_fSkewX(.0f),m_fSkewY(.0f)
,m_fTransX(.0f),m_fTransY(.0f)
{
}
SMatrixWindow::~SMatrixWindow(void)
{
}
HRESULT SMatrixWindow::OnAttrRotate(const SStringW & strValue,BOOL bLoading)
{
float fRotate = 0.0f;
if(1==swscanf(strValue,L"%f",&fRotate))
m_fRotate = fRotate;
return bLoading?S_FALSE:S_OK;
}
HRESULT SMatrixWindow::OnAttrScale(const SStringW & strValue,BOOL bLoading)
{
float fScaleX=0.0f,fScaleY=0.0f;
if(2!=swscanf(strValue,L"%f,%f",&fScaleX,&fScaleY)) return E_FAIL;
m_fScaleX = fScaleX;
m_fScaleY = fScaleY;
return bLoading?S_FALSE:S_OK;
}
HRESULT SMatrixWindow::OnAttrSkew(const SStringW & strValue,BOOL bLoading)
{
float fSkewX=0.0f,fSkewY=0.0f;
if(2!=swscanf(strValue,L"%f,%f",&fSkewX,&fSkewY)) return E_FAIL;
m_fSkewX = fSkewX;
m_fSkewY = fSkewY;
return bLoading?S_FALSE:S_OK;
}
HRESULT SMatrixWindow::OnAttrTranslate(const SStringW & strValue,BOOL bLoading)
{
float fTransX=0.0f,fTransY=0.0f;
if(2!=swscanf(strValue,L"%f,%f",&fTransX,&fTransY)) return E_FAIL;
m_fTransX = fTransX;
m_fTransY = fTransY;
return bLoading?S_FALSE:S_OK;
}
void SMatrixWindow::OnPaint(IRenderTarget *pRT)
{
SPainter painter;
BeforePaint(pRT,painter);
CRect rc = GetClientRect();
if(!m_pBgSkin)
{
pRT->DrawText(_T("没有指定skin对象"),-1,rc,DT_SINGLELINE|DT_VCENTER|DT_VCENTER);
}else
{
SMatrix m;
float m2[9];
m.rotate(m_fRotate)
.scale(m_fScaleX,m_fScaleY)
.shear(m_fSkewX,m_fSkewY)
.translate(m_fTransX,m_fTransY);
pRT->SetTransform(m.GetData(),m2);
m_pBgSkin->DrawByIndex(pRT,rc,0);
pRT->SetTransform(m2);
}
AfterPaint(pRT,painter);
}
}