UNICODE ======= Log4cplus uses the expression "UNICODE" in at least two not so equal meanings: 1. the [Unicode][unicode] standard as defined by the Unicode Consortium 2. compiler's and/or C++ standard library's support for strings of `wchar_t`s and their manipulation [unicode]: http://unicode.org/ `wchar_t` support ----------------- Log4cplus is aimed to be portable and to have as little 3rd party dependencies as possible. To fulfill this goal it has to use facilities offered by the operating systems and standard libraries it runs on. To offer the best possible level of support of national character, it has to support usage of `wchar_t` and it has to use `wchar_t` support (especially on Windows) provided by operating system and standard C and C++ libraries. This approach to portability has some limitations. One of the limitations is lacking support for C++ locales in various operating systems and standard C++ libraries. Some standard C++ libraries do not support other than the "C" and "POSIX" locales. This usually means that `wchar_t`↔`char` conversion using `std::codecvt<>` facet is impossible. On such deficient platforms, log4cplus can use either standard C locale support or `iconv()` (through libiconv or built--in). Unicode and file appenders -------------------------- Another limitation related to Unicode support is then inability to write `wchar_t` messages that contain national characters that do not map to any code point in single byte code page to log files using `FileAppender`. This is a problem mainly on Windows. Linux and other Unix--like systems can avoid it because they do not need to use `wchar_t` interfaces to have Unicode aware applications. They usually (as of year 2012) use UTF-8 based locales. With proper C++ locale setup in client applications, national characters can come through into log files unharmed. But if they choose to use `wchar_t` strings, they face the problem as well. Unix--like platforms -------------------- To support output of non-ASCII characters in `wchar_t` message on Unix--like platforms, it is necessary to use UTF-8 based locale (e.g., `en_US.UTF-8`) and to set up global locale with `std::codecvt<>` facet or imbue individual `FileAppender`s with that facet. The following code can be used to get such `std::locale` instance and to set it into global locale: ~~~~{.cpp} std::locale::global ( // set global locale std::locale ( // using std::locale constructed from std::locale (), // global locale // and codecvt facet from user locale new std::codecvt_byname(""))); ~~~~ Windows ------- Windows do not support UTF-8 based locales. The above approach will yield a `std::locale` instance converting `wchar_t`s to current process' code page. Such locale will not be able to convert Unicode code points outside the process' code page. This is true at least with the `std::codecvt` facet implemented in Visual Studio 2010. Instead, with Visual Studio 2010 and later, it is possible to use `std::codecvt_utf8` facet: ~~~~{.cpp} std::locale::global ( // set global locale std::locale ( // using std::locale constructed from std::locale (), // global locale // and codecvt_utf8 facet new std::codecvt_utf8(std::consume_header | std::little_endian)>)); ~~~~