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376 lines
11 KiB
376 lines
11 KiB
5 months ago
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/*
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* include/haproxy/pool.h
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* Memory management definitions..
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*
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* Copyright (C) 2000-2020 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _HAPROXY_POOL_H
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#define _HAPROXY_POOL_H
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#include <string.h>
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#include <haproxy/api.h>
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#include <haproxy/freq_ctr.h>
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#include <haproxy/list.h>
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#include <haproxy/pool-os.h>
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#include <haproxy/pool-t.h>
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#include <haproxy/thread.h>
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/* This registers a call to create_pool_callback(ptr, name, size) */
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#define REGISTER_POOL(ptr, name, size) \
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INITCALL3(STG_POOL, create_pool_callback, (ptr), (name), (size))
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/* This macro declares a pool head <ptr> and registers its creation */
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#define DECLARE_POOL(ptr, name, size) \
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struct pool_head *(ptr) = NULL; \
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REGISTER_POOL(&ptr, name, size)
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/* This macro declares a static pool head <ptr> and registers its creation */
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#define DECLARE_STATIC_POOL(ptr, name, size) \
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static struct pool_head *(ptr); \
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REGISTER_POOL(&ptr, name, size)
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/* poison each newly allocated area with this byte if >= 0 */
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extern int mem_poison_byte;
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void *__pool_refill_alloc(struct pool_head *pool, unsigned int avail);
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void *pool_refill_alloc(struct pool_head *pool, unsigned int avail);
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void dump_pools_to_trash();
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void dump_pools(void);
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int pool_total_failures();
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unsigned long pool_total_allocated();
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unsigned long pool_total_used();
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void pool_flush(struct pool_head *pool);
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void pool_gc(struct pool_head *pool_ctx);
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struct pool_head *create_pool(char *name, unsigned int size, unsigned int flags);
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void create_pool_callback(struct pool_head **ptr, char *name, unsigned int size);
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void *pool_destroy(struct pool_head *pool);
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void pool_destroy_all();
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/* returns true if the pool is considered to have too many free objects */
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static inline int pool_is_crowded(const struct pool_head *pool)
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{
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return pool->allocated >= swrate_avg(pool->needed_avg + pool->needed_avg / 4, POOL_AVG_SAMPLES) &&
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(int)(pool->allocated - pool->used) >= pool->minavail;
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}
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#ifdef CONFIG_HAP_LOCAL_POOLS
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/****************** Thread-local cache management ******************/
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extern struct pool_head pool_base_start[MAX_BASE_POOLS];
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extern unsigned int pool_base_count;
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extern struct pool_cache_head pool_cache[][MAX_BASE_POOLS];
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extern THREAD_LOCAL size_t pool_cache_bytes; /* total cache size */
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extern THREAD_LOCAL size_t pool_cache_count; /* #cache objects */
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void pool_evict_from_cache();
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/* returns the pool index for pool <pool>, or -1 if this pool has no index */
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static inline ssize_t pool_get_index(const struct pool_head *pool)
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{
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size_t idx;
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idx = pool - pool_base_start;
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if (idx < MAX_BASE_POOLS)
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return idx;
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return -1;
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}
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/* Tries to retrieve an object from the local pool cache corresponding to pool
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* <pool>. Returns NULL if none is available.
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*/
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static inline void *__pool_get_from_cache(struct pool_head *pool)
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{
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ssize_t idx = pool_get_index(pool);
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struct pool_cache_item *item;
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struct pool_cache_head *ph;
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/* pool not in cache */
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if (idx < 0)
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return NULL;
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ph = &pool_cache[tid][idx];
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if (LIST_ISEMPTY(&ph->list))
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return NULL; // empty
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item = LIST_NEXT(&ph->list, typeof(item), by_pool);
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ph->count--;
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pool_cache_bytes -= ph->size;
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pool_cache_count--;
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LIST_DEL(&item->by_pool);
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LIST_DEL(&item->by_lru);
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#ifdef DEBUG_MEMORY_POOLS
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/* keep track of where the element was allocated from */
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*POOL_LINK(pool, item) = (void *)pool;
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#endif
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return item;
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}
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/* Frees an object to the local cache, possibly pushing oldest objects to the
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* global pool.
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*/
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static inline void pool_put_to_cache(struct pool_head *pool, void *ptr, ssize_t idx)
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{
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struct pool_cache_item *item = (struct pool_cache_item *)ptr;
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struct pool_cache_head *ph = &pool_cache[tid][idx];
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LIST_ADD(&ph->list, &item->by_pool);
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LIST_ADD(&ti->pool_lru_head, &item->by_lru);
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ph->count++;
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pool_cache_count++;
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pool_cache_bytes += ph->size;
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if (unlikely(pool_cache_bytes > CONFIG_HAP_POOL_CACHE_SIZE))
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pool_evict_from_cache(pool, ptr, idx);
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}
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#else // CONFIG_HAP_LOCAL_POOLS
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/* always return index -1 when thread-local pools are disabled */
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#define pool_get_index(pool) ((ssize_t)-1)
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#endif // CONFIG_HAP_LOCAL_POOLS
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#ifdef CONFIG_HAP_LOCKLESS_POOLS
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/****************** Lockless pools implementation ******************/
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/*
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* Returns a pointer to type <type> taken from the pool <pool_type> if
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* available, otherwise returns NULL. No malloc() is attempted, and poisonning
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* is never performed. The purpose is to get the fastest possible allocation.
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*/
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static inline void *__pool_get_first(struct pool_head *pool)
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{
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struct pool_free_list cmp, new;
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cmp.seq = pool->seq;
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__ha_barrier_load();
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cmp.free_list = pool->free_list;
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do {
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if (cmp.free_list == NULL)
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return NULL;
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new.seq = cmp.seq + 1;
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__ha_barrier_load();
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new.free_list = *POOL_LINK(pool, cmp.free_list);
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} while (HA_ATOMIC_DWCAS((void *)&pool->free_list, (void *)&cmp, (void *)&new) == 0);
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__ha_barrier_atomic_store();
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_HA_ATOMIC_ADD(&pool->used, 1);
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#ifdef DEBUG_MEMORY_POOLS
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/* keep track of where the element was allocated from */
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*POOL_LINK(pool, cmp.free_list) = (void *)pool;
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#endif
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return cmp.free_list;
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}
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/* Locklessly add item <ptr> to pool <pool>, then update the pool used count.
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* Both the pool and the pointer must be valid. Use pool_free() for normal
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* operations.
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*/
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static inline void __pool_free(struct pool_head *pool, void *ptr)
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{
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void **free_list = pool->free_list;
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_HA_ATOMIC_SUB(&pool->used, 1);
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if (unlikely(pool_is_crowded(pool))) {
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pool_free_area(ptr, pool->size + POOL_EXTRA);
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_HA_ATOMIC_SUB(&pool->allocated, 1);
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} else {
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do {
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*POOL_LINK(pool, ptr) = (void *)free_list;
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__ha_barrier_store();
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} while (!_HA_ATOMIC_CAS(&pool->free_list, &free_list, ptr));
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__ha_barrier_atomic_store();
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}
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swrate_add(&pool->needed_avg, POOL_AVG_SAMPLES, pool->used);
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}
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#else /* CONFIG_HAP_LOCKLESS_POOLS */
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/****************** Locked pools implementation ******************/
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/*
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* Returns a pointer to type <type> taken from the pool <pool_type> if
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* available, otherwise returns NULL. No malloc() is attempted, and poisonning
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* is never performed. The purpose is to get the fastest possible allocation.
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*/
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static inline void *__pool_get_first(struct pool_head *pool)
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{
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void *p;
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if ((p = pool->free_list) != NULL) {
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pool->free_list = *POOL_LINK(pool, p);
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pool->used++;
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#ifdef DEBUG_MEMORY_POOLS
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/* keep track of where the element was allocated from */
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*POOL_LINK(pool, p) = (void *)pool;
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#endif
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}
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return p;
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}
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/* unconditionally stores the object as-is into the global pool. The object
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* must not be NULL. Use pool_free() instead.
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*/
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static inline void __pool_free(struct pool_head *pool, void *ptr)
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{
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#ifndef DEBUG_UAF /* normal pool behaviour */
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HA_SPIN_LOCK(POOL_LOCK, &pool->lock);
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pool->used--;
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if (pool_is_crowded(pool)) {
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pool_free_area(ptr, pool->size + POOL_EXTRA);
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pool->allocated--;
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} else {
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*POOL_LINK(pool, ptr) = (void *)pool->free_list;
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pool->free_list = (void *)ptr;
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}
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swrate_add(&pool->needed_avg, POOL_AVG_SAMPLES, pool->used);
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HA_SPIN_UNLOCK(POOL_LOCK, &pool->lock);
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#else /* release the entry for real to detect use after free */
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/* ensure we crash on double free or free of a const area*/
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*(uint32_t *)ptr = 0xDEADADD4;
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pool_free_area(ptr, pool->size + POOL_EXTRA);
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HA_SPIN_LOCK(POOL_LOCK, &pool->lock);
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pool->allocated--;
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pool->used--;
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swrate_add(&pool->needed_avg, POOL_AVG_SAMPLES, pool->used);
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HA_SPIN_UNLOCK(POOL_LOCK, &pool->lock);
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#endif /* DEBUG_UAF */
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}
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#endif /* CONFIG_HAP_LOCKLESS_POOLS */
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/****************** Common high-level code ******************/
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static inline void *pool_get_first(struct pool_head *pool)
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{
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void *p;
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#ifdef CONFIG_HAP_LOCAL_POOLS
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if (likely(p = __pool_get_from_cache(pool)))
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return p;
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#endif
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#ifndef CONFIG_HAP_LOCKLESS_POOLS
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HA_SPIN_LOCK(POOL_LOCK, &pool->lock);
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#endif
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p = __pool_get_first(pool);
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#ifndef CONFIG_HAP_LOCKLESS_POOLS
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HA_SPIN_UNLOCK(POOL_LOCK, &pool->lock);
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#endif
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return p;
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}
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/*
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* Returns a pointer to type <type> taken from the pool <pool_type> or
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* dynamically allocated. In the first case, <pool_type> is updated to point to
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* the next element in the list. No memory poisonning is ever performed on the
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* returned area.
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*/
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static inline void *pool_alloc_dirty(struct pool_head *pool)
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{
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void *p;
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#ifdef CONFIG_HAP_LOCAL_POOLS
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if (likely(p = __pool_get_from_cache(pool)))
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return p;
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#endif
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#ifndef CONFIG_HAP_LOCKLESS_POOLS
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HA_SPIN_LOCK(POOL_LOCK, &pool->lock);
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#endif
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if ((p = __pool_get_first(pool)) == NULL)
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p = __pool_refill_alloc(pool, 0);
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#ifndef CONFIG_HAP_LOCKLESS_POOLS
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HA_SPIN_UNLOCK(POOL_LOCK, &pool->lock);
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#endif
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return p;
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}
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/*
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* Returns a pointer to type <type> taken from the pool <pool_type> or
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* dynamically allocated. In the first case, <pool_type> is updated to point to
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* the next element in the list. Memory poisonning is performed if enabled.
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*/
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static inline void *pool_alloc(struct pool_head *pool)
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{
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void *p;
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p = pool_alloc_dirty(pool);
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if (p && mem_poison_byte >= 0) {
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memset(p, mem_poison_byte, pool->size);
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}
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return p;
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}
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/*
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* Puts a memory area back to the corresponding pool.
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* Items are chained directly through a pointer that
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* is written in the beginning of the memory area, so
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* there's no need for any carrier cell. This implies
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* that each memory area is at least as big as one
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* pointer. Just like with the libc's free(), nothing
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* is done if <ptr> is NULL.
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*/
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static inline void pool_free(struct pool_head *pool, void *ptr)
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{
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if (likely(ptr != NULL)) {
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ssize_t idx __maybe_unused;
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#ifdef DEBUG_MEMORY_POOLS
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/* we'll get late corruption if we refill to the wrong pool or double-free */
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if (*POOL_LINK(pool, ptr) != (void *)pool)
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ABORT_NOW();
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#endif
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if (unlikely(mem_poison_byte >= 0))
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memset(ptr, mem_poison_byte, pool->size);
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#ifdef CONFIG_HAP_LOCAL_POOLS
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/* put the object back into the cache only if there are not too
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* many objects yet in this pool (no more than half of the cached
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* is used or this pool uses no more than 1/8 of the cache size).
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*/
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idx = pool_get_index(pool);
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if (idx >= 0 &&
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(pool_cache_bytes <= CONFIG_HAP_POOL_CACHE_SIZE * 3 / 4 ||
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pool_cache[tid][idx].count < 16 + pool_cache_count / 8)) {
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pool_put_to_cache(pool, ptr, idx);
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return;
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}
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#endif
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__pool_free(pool, ptr);
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}
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}
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#endif /* _HAPROXY_POOL_H */
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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