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1. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_skin.sys.XXXX<EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD>trunk\soui-sys-resource\theme_sys_res<EFBFBD><EFBFBD>
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ͼƬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD><EFBFBD><EFBFBD>trunk\soui-sys-resource\theme_sys_res.rc2 <EFBFBD>ļ<EFBFBD><EFBFBD>鿴
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2. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>滻ͨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɵĹر<EFBFBD>/<EFBFBD><EFBFBD>С<EFBFBD><EFBFBD>/<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ťͼƬ
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1><EFBFBD>ҵ<EFBFBD><EFBFBD><EFBFBD>ϵͳͼƬ<EFBFBD>ļ<EFBFBD><EFBFBD><EFBFBD>(trunk\soui-sys-resource\theme_sys_res)ֱ<EFBFBD>Ӱ<EFBFBD><EFBFBD>ļ<EFBFBD><EFBFBD>滻<EFBFBD><EFBFBD>,<EFBFBD>˷<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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2><EFBFBD><EFBFBD><EFBFBD>²<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>滻<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>滻<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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I> uires.idx <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼƬ һ<EFBFBD><EFBFBD><EFBFBD>رհ<EFBFBD>ť<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̬/<EFBFBD><EFBFBD>̬ͼƬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˷ŵ<EFBFBD>IMGX(<EFBFBD>淶)
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<IMGX>
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<file name="ID_PNG_WND_CLOSE" path="image\shut.png" /> <!-- name<EFBFBD><EFBFBD><EFBFBD><EFBFBD> -->
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</IMGX>
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II> init.xml <EFBFBD><EFBFBD><EFBFBD><EFBFBD>skin
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<skin>
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<imglist name="_skin.btn.wnd.close" src="IMGX:ID_PNG_WND_CLOSE" states="3"/>
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<!--
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˵<EFBFBD><EFBFBD>: src=<EFBFBD><EFBFBD>ǩ<EFBFBD><EFBFBD>:name <EFBFBD>˴<EFBFBD><EFBFBD>DZ<EFBFBD>ǩ<EFBFBD><EFBFBD>name <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>I
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state=ͼƬ<EFBFBD><EFBFBD>״̬<EFBFBD><EFBFBD> <EFBFBD>˴<EFBFBD><EFBFBD><EFBFBD>ͼƬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬ һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>3<EFBFBD><EFBFBD>Ĭ<EFBFBD>ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>£<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4״̬<EFBFBD><EFBFBD>ô<EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD>
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-->
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</skin>
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III> <EFBFBD>Ķ<EFBFBD>Ӧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>xml<EFBFBD>ļ<EFBFBD> <EFBFBD>˴<EFBFBD>Ϊdlg_main.xml<EFBFBD>ļ<EFBFBD>
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<root class="cls_dlg_frame" cache="1">
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<caption pos="0,0,-0,30" show="1" font="adding:8">
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....
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<!-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<imgbtn id="1" skin="_skin.sys.btn.close" pos="-45,0" tip="close" animate="1"/>
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-->
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<!-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>رհ<EFBFBD>ť Ҳ<EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD> skin<EFBFBD><EFBFBD><EFBFBD>Ƹijɵ<EFBFBD>II<EFBFBD><EFBFBD>name<EFBFBD><EFBFBD><EFBFBD><EFBFBD> -->
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<imgbtn id="1" skin="_skin.btn.wnd.close" pos="-45,0" tip="close" animate="1"/>
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....
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</caption>
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....
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</root>
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<EFBFBD><EFBFBD><EFBFBD>Ͼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɲ<EFBFBD><EFBFBD>裬<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>滻<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼƬҲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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3. <EFBFBD><EFBFBD>ȡ<EFBFBD>ı<EFBFBD><EFBFBD><EFBFBD>edit<EFBFBD><EFBFBD>ֵ
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SEdit *pEditNmae=FindChildByName2<SEdit>(L"uname");
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SStringW strUname=pEditNmae->GetWindowText();
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if (strUname.IsEmpty())
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{// δ<EFBFBD><EFBFBD><EFBFBD>봦<EFBFBD><EFBFBD>
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}
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else
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{//<EFBFBD><EFBFBD><EFBFBD>봦<EFBFBD><EFBFBD>
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}
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