用于EagleEye3.0 规则集漏报和误报测试的示例项目,项目收集于github和gitee
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5 months ago
#pragma once
#include "UIAnimation.h"
#include <atl.mini/SComHelper.h>
#include <ShlObj.h>
namespace SOUI
{
class CUiAnimation : public SSingleton<CUiAnimation>
{
public:
static HRESULT Init();
static void Free();
SComPtr<IUIAnimationTimer> m_pAnimationTimer;
SComPtr<IUIAnimationTransitionLibrary> m_pTransitionLibrary;
SComPtr<IUIAnimationTransitionFactory> m_pTransitionFactory;
protected:
CUiAnimation(IUIAnimationTimer *pUiAniTimer);
};
class CImgThumnail
{
public:
CImgThumnail();
HRESULT Init(IUIAnimationManager * pAnimationMgr,ISkinObj * pImg, double x, double y);
CSize GetSize();
void Render(IRenderTarget *pRT,const CRect &rcClient);
SAutoRefPtr<IUIAnimationVariable> m_pAnimationVariableX;
SAutoRefPtr<IUIAnimationVariable> m_pAnimationVariableY;
protected:
SAutoRefPtr<ISkinObj> m_pImg;
};
class SUiAnimationWnd;
class CUiAnimationIconLayout
{
struct CHARBITS
{
CHARBITS():pBits(NULL){}
~CHARBITS(){if(pBits) delete []pBits;}
char *pBits;
CSize sz;
};
public:
CUiAnimationIconLayout(SUiAnimationWnd *pOwner,IBitmap *pBmpMode);
~CUiAnimationIconLayout();
void SetIcons(ISkinObj *pIcon,int nIcons);
HRESULT Arrange(const CSize & sz, int iModal);
IUIAnimationManager * GetAnimationMgr() {return m_pAnimationManager;}
int NextModal();
void OnPaint(IRenderTarget *pRT,const CRect &rcClient);
protected:
void GetIconsPos(int iModal,LPPOINT pts);
HRESULT AddIconTransitions(
IUIAnimationStoryboard *pStoryboard,
IUIAnimationVariable *pVariablePrimary,
DOUBLE valuePrimary,
IUIAnimationVariable *pVariableSecondary,
DOUBLE valueSecondary
);
HRESULT ScheduleStoryboard(
IUIAnimationStoryboard *pStoryboard
);
SComPtr<IUIAnimationManager> m_pAnimationManager;
CImgThumnail * m_plstIcon;
int m_nIcons;
SArray<CHARBITS*> m_arrCharBits;
int m_iModal;
SUiAnimationWnd * m_pOwner;
};
class SUiAnimationWnd : public SWindow
{
SOUI_CLASS_NAME(SUiAnimationWnd,L"uianimationwnd")
public:
SUiAnimationWnd(void);
~SUiAnimationWnd(void);
public:
int OnCreate(void *);
void OnDestroy();
void OnSize(UINT nType, CSize size);
void OnPaint(IRenderTarget *pRT);
void OnTimer(char cEvt);
void OnShowWindow(BOOL bShow, UINT nStatus);
SOUI_MSG_MAP_BEGIN()
MSG_WM_CREATE(OnCreate)
MSG_WM_DESTROY(OnDestroy)
MSG_WM_SIZE(OnSize)
MSG_WM_SHOWWINDOW(OnShowWindow)
MSG_WM_PAINT_EX(OnPaint)
MSG_WM_TIMER_EX(OnTimer)
SOUI_MSG_MAP_END()
SOUI_ATTRS_BEGIN()
ATTR_SKIN(L"icon",m_pSkinIcon,FALSE)
ATTR_IMAGE(L"aniMode",m_pAniMode,FALSE)
SOUI_ATTRS_END()
protected:
ISkinObj * m_pSkinIcon;
IBitmap * m_pAniMode;
CUiAnimationIconLayout * m_pLayout;
BOOL m_bResized;
};
}